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| #include <iostream> #include <queue>
#define MAXN 100100
using namespace std;
int p;
struct Segment { int l, r; long long val, lazy;
Segment *sonl, *sonr;
Segment(int l, int r) :l(l), r(r), val(0), lazy(0), sonl(NULL), sonr(NULL) {} };
struct SegmentTree { Segment *root;
~SegmentTree() { delete root; }
void Update(Segment *segment) { segment->val = segment->sonl->val + segment->sonr->val; truetruesegment->val %= p; }
void PushDown(Segment *segment) { segment->sonl->lazy += segment->lazy; segment->sonl->val += segment->lazy * (segment->sonl->r - segment->sonl->l + 1); truetruesegment->sonl->lazy %= p; truetruesegment->sonl->lazy %= p;
segment->sonr->lazy += segment->lazy; segment->sonr->val += segment->lazy * (segment->sonr->r - segment->sonr->l + 1); truetruesegment->sonr->lazy %= p; truetruesegment->sonr->lazy %= p;
segment->lazy = 0; }
void Build(Segment *segment, int a[]) { if (root==NULL) root = segment; if (segment->l==segment->r) { segment->val = a[segment->l]; truetruetruesegment->val %= p; }else { int mid = (segment->l + segment->r)/2; segment->sonl = new Segment(segment->l, mid); segment->sonr = new Segment(mid+1, segment->r);
Build(segment->sonl, a); Build(segment->sonr, a);
Update(segment); } }
void Add(Segment *segment, int l, int r, int val) { if (segment->l==l && segment->r==r) { segment->lazy += val; segment->val += val * (r - l + 1); truetruetruesegment->lazy %= p; truetruetruesegment->val %= p;
return; }
PushDown(segment);
int mid = (segment->l + segment->r)/2; if (r<=mid) Add(segment->sonl, l, r, val); else if (l>mid) Add(segment->sonr, l, r, val); else{ Add(segment->sonl, l, mid, val); Add(segment->sonr, mid+1, r, val); } Update(segment); return; }
long long Query(Segment *segment, int l, int r) { if (segment->l==l && segment->r==r) { return segment->val; }
PushDown(segment); int mid = (segment->l + segment->r)/2; if (r<=mid) return Query(segment->sonl, l, r); else if (l>mid) return Query(segment->sonr, l, r); else{ long long ret = 0; ret += Query(segment->sonl, l, mid); truetruetrueret %= p; ret += Query(segment->sonr, mid+1, r); truetruetrueret %= p;
return ret; } } };
struct Node { trueint val; truestruct Edge *edge; trueNode *fa;
trueint depth, size; trueint id, endId; trueNode *top;
trueNode() true{ truetruedepth = 0; truetruesize = 1; truetrueedge = NULL; truetruefa = NULL; true}
}node[MAXN];
struct Edge { trueNode *from, *to; trueEdge *next;
trueEdge(Node *from=NULL, Node *to=NULL) truetrue:from(from), to(to), next(from->edge) {} };
queue<Node*> q; void BuildTree(Node *x) { truefor (Edge *e = x->edge; e; e = e->next) truetrueif (e && e->to->depth==0) truetrue{ truetruetruee->to->fa = x; truetruetruee->to->depth = x->depth + 1;
truetruetrueBuildTree(e->to);
truetruetruex->size += e->to->size; truetrue} truereturn; }
int a[MAXN]; int num = 0; void MakeId(Node *x) { truex->id = ++num; truea[x->id] = x->val;
trueint maxn = 0; trueNode *maxi = NULL;
truefor (Edge *e = x->edge; e; e = e->next) truetrueif (e && e->to->fa==x && e->to->size > maxn) truetrue{ truetruetruemaxn = e->to->size; truetruetruemaxi = e->to; truetrue}
trueif (maxi) true{ truetruemaxi->top = x->top; truetrueMakeId(maxi); true}
truefor (Edge *e = x->edge; e; e = e->next) truetrueif (e && e->to->fa==x && e->to !=maxi) truetrue{ truetruetruee->to->top = e->to; truetruetrueMakeId(e->to); truetrue} truex->endId = num;
truereturn; }
inline void EdgeAdd(Node *x, Node *y, int z, SegmentTree *st) { truewhile (x->top != y->top) true{ truetrueif (x->top->depth < y->top->depth) truetruetrueswap(x, y);
truetruest->Add(st->root, x->top->id, x->id, z);
truetruex = x->top->fa; true} true trueif (x->depth < y->depth) truetrueswap(x, y);
truest->Add(st->root, y->id, x->id, z);
truereturn; }
inline long long EdgeQuery(Node *x, Node *y, SegmentTree *st) { truelong long ret = 0; truewhile (x->top != y->top) true{ truetrueif (x->top->depth < y->top->depth) truetruetrueswap(x, y);
truetrueret += st->Query(st->root, x->top->id, x->id); truetrueret %= p;
truetruex = x->top->fa; true}
trueif (x->depth < y->depth) truetrueswap(x, y);
trueret += st->Query(st->root, y->id, x->id); trueret %= p;
truereturn ret; }
inline void SubtreeAdd(Node *x, int z, SegmentTree *st) { truest->Add(st->root, x->id, x->endId, z); }
inline long long SubtreeQuery(Node *x, SegmentTree *st) { truereturn st->Query(st->root, x->id, x->endId) % p; }
int main() { trueint n, m, r; truecin >> n >> m >> r >> p;
truefor (int i = 1; i<=n; i++) true{ truetruenode[i].id = i; truetruecin >> node[i].val; true}
truefor (int i = 1; i<n; i++) true{ truetrueint x, y; truetruecin >> x >> y;
truetruenode[x].edge = new Edge(&node[x], &node[y]); truetruenode[y].edge = new Edge(&node[y], &node[x]); true}
truenum = 0; truenode[r].depth = 1; truenode[r].top = &node[r]; trueBuildTree(&node[r]); trueMakeId(&node[r]);
trueSegmentTree *segmentTree = new SegmentTree(); truesegmentTree->Build(new Segment(1, n), a);
truefor (int i = 1; i<=m; i++) true{ truetrueint opera; truetruecin >> opera;
truetrueint x, y, z; truetrueswitch(opera) truetrue{ truetruetruecase 1: cin >> x >> y >> z; truetruetruetruetrueEdgeAdd(&node[x], &node[y], z, segmentTree); truetruetruetruebreak;
truetruetruecase 2: cin >> x >> y; truetruetruetruetruecout << EdgeQuery(&node[x], &node[y], segmentTree) << endl; truetruetruetruebreak;
truetruetruecase 3: cin>> x >> y; truetruetruetruetrueSubtreeAdd(&node[x], y, segmentTree); truetruetruetruebreak;
truetruetruecase 4: cin >> x; truetruetruetruetruecout << SubtreeQuery(&node[x], segmentTree) << endl; truetruetruetruebreak; truetrue} true} }
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